The future of jobs and skills

8

October

2016

4.5/5 (2)

Have you wondered how the future of the job market will be like in the coming years? This is arguably one of the most important subject for university students who will enter the job market in the coming year. This article aims to provide you with more insights into the future and better prepare you for the currently dynamic and fast transforming global job market.

 

Speed of change

One thing you not know is that our current job market is changing at the fastest rate ever since the second and third industrial revolution. Driven by technical advances, the occupation industry faces significant job creation to job losses. Many currents most in-demand occupations simply did not exist five years ago. 65% of children currently studying in primary school will end up working for job types which don’t exist yet in our society.

 

Drivers of change

In our current information age, technology and information sharing is the biggest driver our change in the job market. Sectors in artificial intelligence, robotics, nanotechnology, 3D printing, genetics and biotechnology all require close collaboration and knowledge sharing across these sectors. The breakthrough in one sector could positively benefit the other. Another driver is in the rise of smart systems such as smart homes, factories, or entire cities. This utilisation of Internet of Things could not only help us tackle climate change but also contribute significantly to the occupation transformation process.

 

Employment trend

Between the period 2016-2020, it is projective that over 5.1 million jobs will be lost due to disruptive technology. Another 7.1 million jobs in the current white collar functions will also be lost, these functions including office and administrative roles as well as manufacturing and production roles across varies sectors and industries. Estimated 2 million jobs will be created in the computer, mathematical, architecture and engineering related fields.

 

New emerging roles

Two type of jobs stand out as the most vital emerging roles across emerging job categories. First type is data analyst which are used by companies to gain insights from the vast amount of data in the current digital environment. Second is specialised sales representatives, as every industry will need to improve and transform its current commercial and sales strategy and channels.

 

Reference:

World Economic Forum . (2016). The future of jobs. WEF.

Please rate this

Virtual Reality: Be Everywhere, Be Anyone

5

October

2016

4.71/5 (7)

Never has one industry thrive so fast as the virtual reality did in the past couple of years. So what is virtual reality? How will it affect your life in the near future? Let’s take a closer look at it today.

 

What is virtual reality?

We know our world from seeing what we see, and hearing what we hear. Our senses and perceptions tell us the reality we are in, or in another word, the world around us is based on the sensory information received from our eyes an ears.

Virtual reality offers you the opportunity to fully immerse yourself in a computer generated environment which takes over your vision, and hearing, in order to offer you the experience of a completely different reality than the physical environment you are currently in. It is done by a VR headset which fits around your head and covers your eyes and ears. With this mind-blowing piece of technology, you can virtually be anywhere in the world and do the things you have never dreamed about doing.

In more technical terms, a true virtual reality experience should provide:

  • Three-dimensional images which are life sized from the user’s perspective
  • Motion tracking ability in order to reflect user’s movement in the VR

 

What is the difference between virtual reality and augmented reality?

Instead of completely taking over your vision and hearing, some devices allow you to have computer generated graphics and data displayed in combination with the elements we see from real world environments. Take Google Glass and Microsoft HoloLens for example, these devices fall in the category of augmented reality.

 

Who are the major players?

We will take you through the five biggest players currently in the VR industry and explain their main differences and capabilities. These five devices range from a simple piece of cardboard to an expensive device which has built in speaker, gyroscope and requires a powerful gaming PC or console.

 

  1. Google Cardboard offers you the easiest and cheapest way to test VR experience. It consists of folded cardboard with lenses to enhance your field of view. You only need to insert your smartphone in the case to start your experience.

OLYMPUS DIGITAL CAMERA

  1. Samsung Gear VR arguably is the best smartphone based VR device on the market currently. On top of the Google Cardboard VR, it provides you with more comfort as well as sensors to enhance your experience.

samsung-gear-vr-lead

  1. Oculus Rift is the first and most well known VR device on the list. It contains internal gyroscope to accurately track your head movement as well as a breathtaking display built-in the headset. This device is targeted to gaming industry and requires a powerful gaming PC to generate the graphics. This device provides a more immersive VR experience as well as the capability to run popular PC games.

hero

  1. HTC Hive takes VR to the next level. Some argue that this is the ultimate VR experience. With dedicated sensors placed inside the VR device and in the room where the device is operating. It not only monitors your head movements but your body movements as well. You can do all kinds of activities with your body and the sensors will track your movements and digitally give you corresponding feedback in the VR environment. However, there is also a real danger of running in to a wall while being totally sedated in the VR you are in.

VRG_VRV_141_HTC_Vive_Thumb.0.0

  1. Sony PlayStation VR is similar to Oculus Rift; however, it has the advantage of using the already well established Sony PlayStation platform. It also enables you to use the PlayStation 4 console to control your movement. Unlike Oculus Rift and HTC Hive, this system does not require you to own a powerful gaming PC in order to function.

vr-refresh-vr-man2

 

 

How will it affect our lives?

As mentioned earlier, VR can be a real hit in the gaming industry. However, it can also be used in many other imaginative ways:

  • Entertainment industry: Watching your favorite movies and TV shows right in front of your eyes without the physical limitation of the size of your display. Cinemas could soon be a day of the past.
  • Design and artworks
  • Simulations and education
  • Social networks
  • Shopping

 

vrinfograph

Other than the above mentioned, its ways of usage are limitless. We experience the world through our senses, if we are able to alter our senses, we can change the world we see.

 

Youming Ma

 

Wish to know more about virtual reality?

http://www.cnet.com/special-reports/vr101/

 

cnet. (2016). Retrieved Oct 5, 2016, from http://www.cnet.com/special-reports/vr101/

25 Virtual Reality Use Cases And Their Leading Innovators

Please rate this

Technology of the Week – Universal Service Platforms

4

October

2016

No ratings yet.

Today, We will discuss the development towards universal service platforms in the current platform landscape. First you might wonder, what is a platform? A platform is products and services that bring groups of users together in two-sided networks, which provide infrastructure and rules to facilitate the two groups’ transactions.

 

Universal Service Platform

Do you think it is possible to fit an entire nation’s economy into a single smartphone application? In the economic giant china, this is soon becoming the case. The Chinese app WeChat is such as your Facebook, Skype, Uber, Paypal, and Tinder. It is the world’s first truly universal service platform.

 

Since its launch in January 2011, WeChat has acquired 700 million users, the equivalent of twice the population of the US. Following the success of WeChat, other western platforms started to mimic its features, and started to offer more and more functions via its original purpose. WeChat has been the leader and trendsetter of universal service platforms since 2011.

 

Facebook as a Universal Service Platform?

Since its launch in 2007, the Facebook platform’s initial aim at providing the framework for social networking services has changed and evolved over the years.

David Marcus (VP of Facebook messenger) recently has openly expressed his envy for WeChat by calling it simply ‘inspiring‘ and at the same time announced his plans to ‘transform messenger into a platform where people can communicate with business and buy things’. By early 2016, more than 700 apps have been plugged into Facebook messenger.

 

Will WeChat expand their market?

WeChat has only invested small efforts to expand beyond their primary market. What will happen if WeChat decides to increase their expansion? Does WeChat pose a credible threat to other players in markets outside China as for example the United States or Europe?

 

While there is no definite answer to that question, there are several points that speak for or against envelopment:

WeChat has gathered a lot of experience. This knowledge certainly gives them an advantage over most of the other platform providers, who are more experts in one particular functionality.

On the other hand, the app ecosystem in the West is already advanced. WeChat’s success in China can largely be attributed to the dispersed and less-advanced app landscape that allowed them to emerge as the dominant player. As a new market entrant to the Western market, WeChat would need to overcome the strong network effects, which all the dominant players exhibit in their respective fields.

 

So?

If we take a look at the current developments of some big platforms, there is clear evidence that the trend goes towards universal service platforms. The more services and functionalities are offered by the same platform, the more benefits users can extract from it. This goes without incurring extra switching costs while changing between multiple platforms. Also from the provider side, offering a new feature is likely to complement an already existing feature, for example the ability to pay with an app.

 

It will be interesting to see if, sooner or later, WeChat will increase their expansion in the West and how the other players will respond. For now, Facebook and Co. still have a long road ahead from becoming a true universal service platform.

 

 

References:

Constine, J. (2015, March 25). Facebook Finds Strength As A Family, Not An App . Retrieved September 23, 2016, from Techcrunch.com: https://techcrunch.com/2015/03/25/safety-in-numbers/

Eisenmann, T. P. (2009). Opening Platforms: How, When and Why? In A. Gawer, Platforms, Markets and Innovation (pp. 131-162). Northampton: Edward Elgar.

Eisenmann, T., Parker, G., & Van Alstyne, M. W. (2006). Strategies for Two-Sided Markets. Harvard Business Review , 84 (10), 92-101.

Lanman, S., & Smith, K. (2016, September 15). The App That Runs China’s Economy. Retrieved September 23, 2016, from Bloomberg: http://www.bloomberg.com/news/articles/2016-09-15/the-app-that-runs-china-s-economy

Schultz, S. (2016, September 23). Chinesischer IT-Riese will Apples App Store überflüssig machen. Retrieved September 24, 2016, from Spiegel Online: http://www.spiegel.de/wirtschaft/unternehmen/wechat-will-apples-app-store-ueberfluessig-machen-a-1113540.html

Seetharaman, D., & Osawa, J. (2016, January 4). The Future of Mobile Chatting: Commerce. Retrieved September 23, 2016, from The Wall Street Journal: http://www.wsj.com/articles/the-future-of-texting-e-commerce-1451951064

The Economist – Shanghai. (2016, August 6). WeChat’s world. Retrieved September 23, 2016, from The Economist: http://www.economist.com/news/business/21703428-chinas-wechat-shows-way-social-medias-future-wechats-world

Wang, H. H. (2016, August 11). It’s Time For Facebook To Copy WeChat . Retrieved September 22, 2016, from Forbes: http://www.forbes.com/sites/helenwang/2016/08/11/its-time-for-facebook-to-copy-wechat/#6c98f7a27a40

Wang, H. H. (2016, August 11). It’s Time For Facebook To Copy WeChat. Retrieved September 28, 2016, from Forbes: http://www.forbes.com/sites/helenwang/2016/08/11/its-time-for-facebook-to-copy-wechat/#72c4d22d27a4

 

Please rate this