The right to be forgotten: DENIED

15

October

2018

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The right to be forgotten has its origins in a Spanish case where a person whose debts were rescheduled wanted his past to be hidden in Google. A few iterations later it now is incorporated with 2018’s GDPR, which gives everyone the right to have his or her data deleted, barring a few exceptions.

The privacy movement, which culminated into the GDPR, seems however irreconcilable with the arrival of blockchain technology. As a quick, oversimplified recap of blockchain technology: it is open, distributed ledger of which the data is verifiable and permanent.

That permanent nature which blockchain implies seems conflicting with GDPR’s right to be forgotten. Although encrypted identifiers can be stored in the blockchain, so one’s privacy can be secured, this will not always be considered (Juskalian, 2018).

This poses the problem that whenever sensitive personal data will be stored on a blockchain this can very likely never be undone. Knowledge of your address, social security number and bank account, among other things, can for example quite possible become public domain. In this “worst case scenario” there is no real solution in some countries where your social security number cannot be changed. This means that for the rest of your life your identity can be misused by anyone with access to the specific blockchain.

One can see that this poses a real problem when one of a human’s basic rights should be control over their own personal data. Blockchain technology implicitly disables you of invoking that right.

The third variable in this “triangle of doom” is your data itself. What is the nature of it, how can specific data be used and whom do you trust it to. For example, in the Netherlands social security numbers found their origin as a secret code of a trusting relationship between state and subject in the 80’s (Sociale zekerheidsstelsel, date unknown). However the times have changed; not only was this before the mainstream use of the internet but since then your social security number is required for a wide range of uses, ranging from banks to magazine subscriptions. By questioning what we deem as personal data and for what it can be used, steps in the right direction can very likely be made as well.

But one thing is for sure: one of the challenges of the 21st century will be reconciling privacy and trustworthy permanent data, so all human rights can upheld whilst our data is reliable and unchangeable.

 

Regulation (EU) 2016/679 of the European Parliament and of the Council of 27 April 2016 on the protection of natural persons with regard to the processing of personal data and on the free movement of such data, and repealing Directive 95/46/EC (General Data Protection Regulation) (OJ L 119, 4.5.2016)

https://www.socialezekerheidsstelsel.nl/id/vk9roac9d1wc/sociaal_fiscaal_nummer

Juskalian, R., (2018) Inside the Jordan refugee camp that runs on blockchain. MIT Technology Review. Retrieved from: https://www.technologyreview.com/s/610806/inside-the-jordan-refugee-camp-that-runs-on-blockchain/, Accessed on 15 October 2018.

Author and date unknown: Sociaal Fiscaal nummer. Sociale Zekerheidsstelsel Retrieved from https://www.socialezekerheidsstelsel.nl/id/vk9roac9d1wc/sociaal_fiscaal_nummer, Accessed on 15 October 2018.

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Ownership of digital goods; is it yours?

8

October

2018

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The global in-app purchase revenues were $37 billion in 2017 (Dogtiev 2018). And with the rise of popularity of in-app purchases, whether it are “cosmetic wearable items” for your Fortnight character, “harvesting tools” for your Hayday farm or FIFA Ultimate Team packs to get your beloved soccer player on your team, the following question arises:

Are your bought digital items ever yours?

You have just shelled out 20 bucks to buy on what the community agrees on is the best gun of your favorite First Person Shooter game produced by EA. After enjoying it for a little while and calling all your co-players “pitiful little scrubs”, EA decides that the particular gun’s power level is unbalanced with the other guns and changes it attributes to a more normal level.
How could they do this to a gun that you already paid for and own?

To not beat around the bush I’ll tell you up front that you don’t actually own the digital gun. Whether you read the “EA Terms of Service agreement”, the “Blizzard End User License Agreement” or the “Fortnite End User Licence Agreement” they all say the same thing: you don’t own anything but are granted a personal non-transferable limited license.
Ergo, whilst the button you click says “buy”, the ownership will never leave the seller. And not only that, but the moment you are caught attempting to transfer or trade your digital goods your licenses will be suspended.

So at the moment real ownership of such digital goods seems an illusion. At most the digital realm of your choosing will have a “closed economy”: An economy where you can put money in but not extract it out again. So as it stands these digital worlds seem separated from from our own reality, and whether or not the digital economy will ever be fully connected to our real world remains a question for now.

Over are the days of cleaning up your old toys and selling your old Charizard Pokémon card for $55,000.

 

Sources:
Dogtiev, Artyom, App revenues, 11 May 2018, http://www.businessofapps.com/data/app-revenues/, accessed 08Oct2018
EA, Electronic Arts Gebruikersovereenkomst, 17 May 2018, http://tos.ea.com/legalapp/WEBTERMS/US/nl/PC/, accessed 08Oct2018
Blizzard, Blizzard End User License Agreement, 01 June 2018, https://www.blizzard.com/en-us/legal/fba4d00f-c7e4-4883-b8b9-1b4500a402ea/blizzard-end-user-license-agreement, accessed 08Oct2018.
Epic Games, End User License Agreement, undated, https://www.epicgames.com/fortnite/en-US/eula, accessed 08Oct2018
Cracknell, Ryan,1999 POKEMON 1ST EDITION CHARIZARD HOLO SELLS FOR OVER $55,000, https://www.beckett.com/news/1999-pokemon-1st-edition-charizard-holo-sells-50000/, accessed 08Oct2018

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