Video Game Arcades – Nostalgia Or More?

1

October

2017

4/5 (4)

Remember getting your first gaming console presented to you? Whether it was a Nintendo console, a PlayStation or an Xbox, I guess that almost all of us have ever owned such a gaming console or played on one. Back in those days, everyone used to play offline games at home with friends or family. Nowadays, because of the internet and the continuously changing technology, people rather stay at home and play with friends online over the internet. But what will the future behold for the gaming industry?

The case with the traditional game consoles or even gaming on the pc or via mobile apps, is that as soon something new comes on the market, the prior generation consoles disappear, with people wanting new and different ways to satisfy their gaming love (Smith, 2017). The latest trends to conflict with the gaming industry are games based on Virtual Reality and on Augmented Reality such as Pokemon Go. Concerning Virtual Reality games, VR entertainment face the chicken and egg problem: content content creators will not see enough returns unless enough VR headsets are sold, while consumers are reluctant to buy these relative expensive VR headsets (Brown, 2016). Also, Pokemon Go seemed to be very much of a hype as the number of Pokemon Go players still logging in every day has plummeted by over 80% in 2017 (Arif, 2017).

Another gaming hype that seems to be happening is the comeback of video game arcades. Just recently, the largest arcade hall in the Benelux region opened in Utrecht, while there are more on the come (Emerce, 2017). This seems to be a hype just relying on nostalgia amongst people, but I think that there is more to this. The potential of combining arcades with a VR environment is what will thrive in future. Playing video games will be more about a shared space of collaboration than solitary play, as seemed to be with Pokemon Go (Webber, 2016). Instead of sitting at home playing on your PlayStation for instance, people will want to visit arcades to pull to nostalgia as well as to play the most innovative form of gaming. Start-ups from all over the world have already invested in this and the industry is expected to have a $45 billion industry potential (Stone, 2017).

Combining VR and arcades will provide the gaming experience every gamer wants. This experience includes gaming with friends in a shared space of collaboration and it comes without the costs of setting it up VR technology in your home. I think that it’s only a matter of time before VR arcades will disrupt the gaming industry and I do think that me and my friends will give it a visit more than once.

 

References:

Arif, S. (2017). The number of Pokemon Go players still logging in every day has plummeted by over 80%. Retrieved from: https://www.vg247.com/2017/04/03/the-number-of-pokemon-go-players-still-logging-in-every-day-has-plummeted-by-over-80/

Brown, E. (2016). Virtual reality won’t disrupt gaming and Entertainment (at least not in the way everyone thinks). Retrieved from: http://blumbergcapital.com/news_insights/why-virtual-reality-wont-disrupt-gaming-and-entertainment-at-least-not-in-the-way-everyone-thinks/

Emerce. (2017). Gamestate opent grootste arcade van de Benelux in Utrecht. Retrieved from: https://www.emerce.nl/nieuws/gamestate-opent-grootste-arcade-benelux-utrecht

Smith, J. (2017). Why Video Game Arcades are making a comeback. Retrieved from:

http://armchairarcade.com/perspectives/2017/04/13/video-game-arcades-making-comeback/

Stone, Z. (2017). The business of Virtual Reality Arcades, a future $45 billion industry. Retrieved from: https://www.forbes.com/sites/zarastone/2017/08/02/the-business-of-virtual-reality-arcades-a-future-45-billion-industry/#520cea1e7fc6

Webber, J. (2016). 11 Video game trends that will change the future of the industry. Retrieved from: https://www.theguardian.com/technology/2016/jul/21/11-video-game-trends-that-will-change-the-future-of-the-industry

Please rate this

No more traffic jams at the Maasboulevard? No more time spent searching for parking spots? Yes Rotterdam can!

25

September

2017

5/5 (10)

Anyone who commutes by car in Rotterdam has experienced the crowded inner city and the problem of searching for an available parking spot. Due to the growth of the city and the increase in popularity of Rotterdam, less parking spots remain available in the city centre and people spend more time looking for a parking spot. On top of that, parking prices have risen 33% in Rotterdam over the past five years (Van Staalduine, 2017). A solution for this problem which would not only benefit us living in Rotterdam, but also the environment, are self-driving cars.

Self-driving cars won’t make you lose any time looking for a parking spot. Such a car could drop you off and then start searching for a (free) parking spot for itself (Williams, 2017). In a connected city, this would be easy as all available parking spaces would be known by the car. You’ll lose no time searching for a parking spot, while the parking spot could also be free of charge following your preferences. Furthermore, using self-driving cars would result in less traffic jams and congestion, as it is believed that traffic causes 30% of all urban traffic congestion (Shoup, 2006). As all cars would be interconnected, any delay would be relayed trough the network of vehicles on the road which would then alternate their route instantly in order to avoid traffic (Williams, 2017). Also, following the continuance of the sharing economy, self-driving cars could lead to less vehicles on the road. In theory, people will stop owning cars and consider them as a sort of public transport. Because of the decrease in need of owning a car, less cars will be bought and stay unused at parking spots which would benefit cities and their sights (Williams, 2017).

Implementing self-driving cars will take some time, as self-driving cars are just beginning to be considered legal authorities (Rijksoverheid, 2017). However, its benefits are clear: No more time spent searching for a parking spot in Rotterdam and no more traffic jams at the Maasboulevard. Don’t you think that’s great?

Reference List:

Rijksoverheid. (2017). Minister Schultz opent nieuwe proeftuin voor zelfrijzend vervoer. Retrieved 25 September, from https://www.rijksoverheid.nl/actueel/nieuws/2017/06/27/minister-schultz-opent-nieuwe-proeftuin-voor-zelfrijdend-vervoer

Shoup, D. C. (2006). Cruising for parking. Transport Policy 13, 6 (2006), 479-486

Van Staalduine, J. (2017). Parkeren wordt in Nederland steeds duurder – in Amsterdam betaalt u 5 euro per uur. Retrieved 25 September, from https://www.volkskrant.nl/binnenland/parkeren-wordt-in-nederland-steeds-duurder-in-amsterdam-betaalt-u-5-euro-per-uur~a4511820/

Williams, J. (2017). Would driverless cars be better for the Environment? Retrieved 25 September, from https://makewealthhistory.org/2017/07/17/would-driverless-cars-be-better-for-the-environment/

Please rate this