Instagram’s advanced ad game

29

October

2015

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Businesses can now take advantage of Instagram’s advanced advertising game, which was launched globally on 30 September 2015. Instagram has made three major changes to its advertising program which mainly consists of the following:
– New markets for the ads
– Opening up Ad-Buying
– Introducing 30 seconds video ads in Landscape mode

Instagram introduced ads nearly two years ago and since then it has made conscious efforts to ensure protection of its customer experience. Advancing its ad game includes allowing both large and small brands to run campaigns on the service and expansion of this ad viewership in more than 30 new countries including Italy, Spain, Mexico, India, and South Korea.

Along with rolling out ads broadly, Instagram has launched new key tools for marketers. Earlier the video ads were limited to just 15 seconds, but now advertisers publish video ads of up to 30 seconds. It is almost the length of an average television commercial, which allows company’s to adequately tell their story. Instagram is also enabling advertisers to use landscape format in order to give a more cinematic feel to the ads along with new delivery and optimisation tools, which could help, enhance brand campaigns.

Additionally, Instagram introduced a new premium ad tool called Marquee, that helps drive mass awareness and expanded reach in a short time frame. Instagram says it’s a new way to push mass recognition and is a perfect advertising platform for movie premieres and new product launches.

These adverts have definitely benefited Instagram by ramping up its revenue. Instagram’s ad revenue is projected to reach $1.5 billion in 2016, according to eMarketer, a research firm, and nearly double by 2017 to $2.8 billion.

Instagram's advanced ad game
This leads us to a few questions concerning these ads, Would you watch an entire 30 seconds ad while looking through your Instagram? Would it cause any interference in your user experience? How much of an impact do you think these video ads have on companies?

Sources:
http://www.adweek.com/news/technology/instagram-debuts-30-second-video-ads-its-latest-pitch-big-brands-166767

http://www.cnbc.com/2015/09/08/finally-here-comes-instagrams-big-ad-push.html

http://economictimes.indiatimes.com/tech/internet/instagram-steps-up-advertising-effort-adds-30-markets/articleshow/48879569.cms

http://www.ibnlive.com/news/tech/goodbye-ad-free-instagram-hello-sponsored-photos-1088975.html

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Homework Assignment: crowdsourcing, crowdfunding and prediction markets

26

October

2015

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The article by (Malone, Laubacher, & Dellarocas, 2010) discusses how companies can achieve collective intelligence through the use of building blocks by using four main questions, what is being done, who is doing it, why are they doing it and how is it being done. The answer to one of the key questions is called a gene. This article focuses on the 16 principle genes and the factors involved in selecting them. This article enables companies to get answers for these questions, which can help systematically design their collective intelligence system. A weak point is that companies could have a problem identifying useful genes that are suitable for the situation.

The article by (Pisano & Verganti, 2008) discusses the four ways to collaborate namely; elite circle (closed and hierarchical network), innovation mall (open and hierarchical network), innovation community (open and flat network) and consortium (closed and flat network). This article develops a framework, outlining the advantages, challenges and enablers of the different collaborations, which can be useful for companies to make better decisions. On the negative side, this article does not take into consideration the difference in opinion/working styles of individuals within a group. It also fails to mention limitations related to openness, such as reluctance in sharing unknown information to the person, hoarding etc.

The third article by (Borison and Hamm, 2010), proposes judgment driven techniques based on assessing individual experts opinions (probability encoding), combination of such individual opinions (expert aggregation) and by placing bets on a specific outcome of interest (prediction markets). This article emphasizes on each process and outlines the problems, which decision makers could use to improve their assessment of judgmental uncertainty in decision-making. However, the techniques seem complex for a small size company to incorporate and the problem of undesirability, uncertainty and inaccuracy persists, which can lead to distorting market probabilities.

Additional articles include further research on how these crowdsourcing techniques could help accelerate new product development/innovation and the nascent market for labor crowdsourcing. An article by (Aitamurto, Leiponen, & Tee, 2011) claims that combination of user innovation and crowdsourcing is done by directly engaging individuals in the innovation process to gain fresh, fast and creative ideas, accelerating new product development. Since these inputs are from the end-users, there will be higher market acceptance and lower risk of failure. Starbucks crowdsourcing platform, MyStarbucksIdea is a great example of this.

Labor crowdsourcing platforms, such as Amazon Mechanical Turk and Crowdflower, pay intelligent workers to perform simple macro tasks such as image recognition, sentiment analysis etc. These platforms have created a shift from full time employment to part-time employment (Shaughnessy, 2012).

Mini-case study on crowdsourcing and new product develop include P&G’s Connect + Develop program which lists the problems P&G is trying to solve as well as an open submission where innovators can suggest original ideas for review. P&G also partnered with InnoCentive by rewarding innovative ideas with prizes. This helped P&G introduce more than 100 new lines across various markets, resulting in 60% increase in productivity (Confino, 2012). The strength of this case is definitely P&G’s external collaboration with partners through which the company was able to achieve successful crowdsourcing. The efficient use of the innovative ideas and solutions has also contributed to its success.

Connect + Develop

Second case study is on Threadless, an online community, which consists of more than 500,000 members, who actively participate in creating and selecting t-shirt designs. The company produces and ships over 1.5 million t-shirts per year, which accounts for an excess of $23 million in revenue (Lakhani & Kanji, 2008). Crowdsourcing has been a success for Threadless mainly due to the relationship established with the community members who feel a sense of ownership towards the company due to their contributions, which is the case in many crowdsourcing projects.

Threadless

Sources:

Aitamurto, T., Leiponen, A., & Tee, R. (2011). The Promise of Idea Crowdsourcing – Benefits, Contexts,Limitations. Nokia Ideasproject White Paper .
Borison, A., & Hamm, G. (2010). Prediction markets: A new tool for strategic decision making. California Management Review , 52 (4), 125-141.
Confino, J. (2012, September 26). Procter & Gamble CEO on solving the world’s sustainability challenges. Retrieved from TheGuardian.com: http://www.theguardian.com/sustainable-business/procter-gamble-ceo-solving-worlds-sustainability-challenges
Lakhani, R. K., & Kanji, Z. (2008, June 30). Threadless: The Business of Community.
Malone, T., Laubacher, R., & Dellarocas, C. (2010). The collective intelligence genome. MIT Sloan Management Review , 51 (3), 21-31.
Pisano, G., & Verganti, R. (2008). Which kind of collaboration is right for you? Harvard Business Review , 86 (12), 78-86.
Shaughnessy, H. (2012, March 10). Work Without Jobs: A Trend For The Educated Elite. Retrieved from Forbes.com: http://www.forbes.com/sites/haydnshaughnessy/2012/03/10/a-little-more-on-work-without-jobs-for-the-educated-elite/

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Facebook’s big five changes to user profiles

21

October

2015

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After Twitter and Snapchat introduced new graphic features like auto-play and animated selfie lenses, Facebook decided to get a step ahead in incorporating new graphic features to user profiles. These changes could make Facebook more visually stimulating and appealing, while simultaneously aligning its business with its user experience.

These features include:

  1. Profile Videos
    Facebook users could upload a 7 second new profile video, which will auto-play without sound (unless clicked) on your profile. This will be a great opportunity for users to bring their profile to life.
    I find this new technology very engaging as it can increase creativity of the users and add a new dimension to their profile!

    Profile Videos

  2. Featured Photos
    This feature gives users the option to select upto five featured photos (which could include anything from your favourite activities to selfies) that will appear pinned to a section at the top of their profile. This could provide a better hint to your identity to those considering your friend request or who just met you.
    I believe this feature will also help in easy identification of a user.

    Featured Photos and new Bio description

  3. Temporary Profile Pics
    Users could select a profile picture that lasts for a specified time before reverting back to your previous profile picture. This would be useful for promoting a cause, an event or a special milestone.
  4. Visibility Controls and Bio
    Facebook is adding in-line privacy controls to the ‘About’ information fields which will now appear on the profile immediately below the profile pic (As seen in Image 2). Users could also describe themselves in words within a new 100-character Bio field.
    This feature could help people to easily find friends in a particular demographic area, university, school etc by directly looking into their profile as long as the information is public. Users will also be incentivized to keep their information up to date.
  5. Mobile Design
    The final feature includes making these features appear in a different format by moving things around on the user profile in a mobile-friendly way. This involves enlarging and centring the profile photos/videos.

    Facebook is currently testing these new updates in California and the UK with promises to roll out to users soon.

I believe these changes could have a huge impact on people, as they will start thinking about different and creative ways to express themselves through their user profiles. Brands could make use of these features, and create innovative ways of promotion and advertising. Features such as profile videos and temporary profile pics could enable brands, marketers, event managers etc to generate a shift in online marketing.

My question to you is- as a Facebook user, would these new features cause a concern to your privacy? Since Facebook has a wide range of users from various age groups, how comfortable do you think the users will be in adapting to these changes?

Sources:

http://techcrunch.com/2015/09/30/facebook-profile-gif/#.0n0lev:31zF

http://socialmediaweek.org/blog/2015/10/facebook-profile-video-update/

http://www.ubergizmo.com/2015/09/facebook-makes-big-changes-to-user-profiles/

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Could social media help predict major events?

19

October

2015

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I was keen to write this blog was after attending Ting Li’s lecture on how Twitter has an impact the stock market of a company. The fact that a major company like The Associated Press faced a huge loss in a matter of four minutes due to its twitter account being hacked is truly amusing!

According to a new study, social media sites such as twitter could be used to predict major, potentially world-shaking events. Nathan Kallus, a PhD from Massachusetts Institute of Technology, believed that crowd behavior could be predicted by mining tweets for any future events and then analyzing the trends associated with them. He reviewed the tweets associated with the 2013 social unrest in Egypt and claimed the protests were clearly visible in the Twitter feed days in advance. He added that the social media content even predicted that the protests would go on for weeks beyond the anniversary. He came up with the rationale behind this through natural language processing, which helps in extracting event information from content. This includes; type of event, what entities are involved and in what role, sentiment and tone, and the occurrence time range of the event discussed. Another predictive indicator included the statements mentioned on Twitter about a future date from the time of posting.

The idea of twitter predicting the future has been controversial. Kallus made this prediction about a historical event using historical data. However, do you think its possible to pick out these kinds of evidences before the event actually occurred? It could also be very time-consuming and difficult to accurately analyse the event from various social media platforms. There is also the question of reliability of the information posted in social media. Social media trends tend to vary and might lead to incorrect data. Additionally, I don’t believe that tweets truly represent the intentions of the entire population. Thus, I personally don’t think social media could help in accurately predicting major events.

What is your opinion in this matter? Do you think that sometimes social media could be useful in predicting certain events like box office revenues for movies?

http://www.fastcompany.com/3026593/fast-feed/can-twitter-predict-major-events-a-new-study-says-yes

http://www.technologyreview.com/view/524871/can-twitter-predict-major-events-such-as-mass-protests/

http://www.technologyreview.com/view/427807/twitter-cannot-predict-elections-either/

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