The entertainment sector has seen a massive evolution over the past few decades. Books, video games, shows — it all gained interest of the public quickly and took major steps in its development. Such developments could vary from introducing new ways to entertain the public, such as the introduction of smartphone applications, to adding new dimensions to existing media. This direction has been taken with the launch of Choose Your Own Adventure books in 1980. As the name already suggests, the power here lies in the reader’s hands. Every choice leads to a totally different storyline. You can have the same content in the beginning but every time see a different story unfold. Other entertainment forms, such as video games, already followed their example and in 2017 the streaming service Netflix also announced to made to launch interactive movies where viewers can influence the storyline. Will these interactive movies fully be embraced by the public? Will the choose-your-own-adventure concept of online entertainment be the future or a flop?
Netflix started their journey exploring options in interactive storytelling by mainly focussing on producing interactive content for children and uploading titles such as Puss in Book: Trapped in an Epic Taleand Minecraft: Story Mode. According to their Product Innovation director Carla Fisher, they made this decision based on their research that children already tend to be prone to interacting with the screen. However, these days when we open Netflix’s website we can find several interactive movies aimed at adults as well such as Black Mirror: Bandersnatch, You Vs. Wild,Unbreakable Kimmy Schmidt: Kimmy vs. the Reverend.
To make such an interactive film is not particularly effortless. Producers need to produce approximately 5 hours of scenes to be able to finalize a 90-minute movie for consumers. Additionally, Netflix had to develop a software called Branch Manager to ease the production and use of interactive movies. Further, Netflix adapted their progress bar presenting multiple options at certain time stamps to users and only enabled the newer electronic devices this service.
To conclude with certainty whether the interactive movies will be the future or a flop, we will have to give it some more time as Netflix just recently launched this option. Personally, I think the interactive movies share will continue to grow the next couple of years. However, it seems unlikely to me that it will ever replace the ease of a simple movie where you can just relax and watch the story unfold. While waiting for the results, I would recommend giving interactive movies a try yourself to kill some time. Sometimes doing research can be challenging, but it will probably be the fastest way to find out.