Life was much easier when apple and blackberry were just fruits.

27

September

2016

4.5/5 (2)

Overuse is often defined as a “dependence syndrome,” which is the term used by the World Health Organization (WHO Expert Committee, 1964) to replace addictionor habituation. This is categorized either as substance abuse, such as from psychoactive drugs, alcohol and tobacco, or a behavioral addiction, such as a mobile phone addiction.

Mobile phone overuse
Mobile phone overuse (or problem mobile phone use) is a dependence syndrome seen among certain mobile phone users. Some mobile phone users exhibit problematic behaviors related to substance use disorders. These behaviors can include preoccupation with mobile communication, excessive money or time spent on mobile phones, use of mobile phones in socially or physically inappropriate situations such as driving an automobile. Increased use can also lead to increased time on mobile communication, adverse effects on relationships, and anxiety if separated from a mobile phone or sufficient signal.

Impact social life
There is an enormous impact of the mobile phone on contemporary society from a social scientific perspective. Some people are replacing face-to-face conversations with cybernetic ones. Some people even pretend to talk on the phone or fiddle with apps to avoid eye contact or other interactions at a party.

Teen_messaging-1

Is it out of control?
I will now give a few numerical results from Berardi (2012) to emphasize that we overuse the mobile phone;

  • 35% almost always use their mobile phone while in a social setting
  • 58% use it usually during these settings
  • 80% check their phones in the morning within just one hour of getting up
  • 66% check their phones before going to bed
  • 51% constantly check their phones during vacation
  • 70% check their phone on their way ( to work/school/doctor etc.)
  • 44% would feel very anxious and irritable if they did not interact with their phones within a week

Do not forget that these numbers come from 2012.  Can you imagine how high these rates should be right now?!

A research from 2015 shows that we check our mobile phone on average 221 time a day! That’s more than 1500 time a week!! It seems that we cannot live without it.

Solution?
Apparently, we cannot keep our phone usage in control by ourselves. DistractaGone, a start-up at Kickstarter, came with a “solution”. They offers a simple solution for mobile phone distraction: a locker box. This is their message:

Hi,

Thank you for not looking at your phone for a minute to read more about the DistractaGone. This device locks up to four phones (smaller and plus size models) for a time that you decide. Once it’s locked it can’t be opened (without furiously forcing it). This offers you a period without constant distraction.

Step 1. Place Phones
Step 2. Set Time
Step 3. Lock the Box
Step 4. Enjoy 

They simply want to create a device to combat smartphone addiction and to help us make the world a more social place.

In my opinion, this goes too far. Do we really need a device, which forces us not to look at our mobile phone? Where are the mobile phone free parties and dinners? Do we really get them back with this locker box? Why can we just not stay in control of our mobile use? We do not need them all the time, do we?

 

References

Belardi, B. (Ed.). (18 June 2012). Consumers Crave iPhone More Than Facebook, Sex. Retrieved 15 October 2013 from PR Newswire website:http://www.prnewswire.com/news-releases/consumers-crave-iphone-more-than-facebook-sex-according-to-gazelle-159430685.html

WHO. “Management of substance abuse: Dependence Syndrome”.

 

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Pokémon Go: virtual fantasy animals make AR and VR adult.

27

September

2016

4.5/5 (2)

The hype surrounding Pokémon Go also increases the focus on Augmented Reality (AR) and Virtual reality (VR). Both technologies are on the rise. However, who wants to be successful with-it cannot do it without the cloud and interconnectivity.

AR and VR are reality
AR and VR capture the imagination. For decades, popular culture is contributing to the rise of AR and VR. The cinema audience became acquainted with (fictional) AR and VR technology in films like Total Recall (1990), The Matrix (1999) and Avatar (2009). Now these phenomena are becoming reality. Since last summer, tons of people are seeking for virtual Pokémon’s in their physical environment (AR). Another example that shows that virtual reality is growing are the Dino pictures of Albert Heijn. They introduced augmented reality and virtual reality pictures. You can bring those dinosaurs to life along with the AH dino app, a smartphone and these pictures.

A recent report by Deloitte, “Augmented and Virtual Reality Go to Work”, examines AR and VR and the opportunities posed by these technologies to transform organizations and business models. A summary is given in the video below. The manner in which staff reports, share information and undertake actions can change radically with the advent of AR and VR.

Cloud
Many VR and AR applications are cloud-based. The choice for the cloud may be logical, but also provides a great challenge: managing a consistent performance and a low latency over legacy networks from the Internet. This is one of the reasons why many solutions run on on-premise equipment. This is not necessary with a fast direct interconnectivity to hybrid, cloud-based virtual environments.

What we learn from Pokémon Go
According to analysts, the market for VR applications will grow in the coming years to an estimated thirty to forty billion dollars worldwide in 2020. If there is one thing we can learn from the success of Pokémon Go, it is that success and acceptance of AR and VR can suddenly go very fast. Or in other words, virtual fantasy animals make AR and VR adult.

Because of the flexibility and scalability of cloud solutions, we can move on with AR and VR quickly.

 

Reference
Deloitte. 2016. Augmenten en virtual reality go to work. [Online] available at: http://dupress.deloitte.com/dup-us-en/focus/tech-trends/2016/augmented-and-virtual-reality.html?id=us:2ps:3bi:confidence:eng:cons:030316:em:dup1157:aZxkR9km::11560519855:e:Tech_Trends:Virtual_Reality_ [ Accessed 27 September 2016]

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Autonomous agents and things. Do we have to fear for our future job?

16

September

2016

4.33/5 (3)

Machine learning gives rise to a range of smart machine implementations that act in an autonomous manner. This includes robots, autonomous vehicles, virtual personal assistants (VPAs) and smart advisors.

Advances in physical smart machines like robots receive a lot of attention. Google is already developing all kind of different machines/robots for several years and more and more jobs are taken over by machines/robots. This trend has been happening for decades and it will accelerate even more.

Computer robots can drive cars now. What does that mean for us as a society? As technology advances and robots learn to perform human tasks with greater efficiency than even humans themselves do, how many of us will be left in the dust? Is there a way to ensure that we remain irreplaceable as workers?

The main threat is still far in the future. However, next generations should get concerned because scientist believe that robots will take over more than half of the jobs in the next 50 to 100 years.

The questions that rises my mind is “What kind of job do I need to have to guard against autonomous takeover?”

Are we safe as Business Information managers? I am not so sure about that. I do believe that creative artist, sport players, teachers, doctors and judges are the least likely persons to be taken over by robots. Art is an expression of human creativity, imagination, and improvisation, something that computers will never have. Governors, lawmakers, judges, and juries will always need some sense of human discernment that computers will never be able to offer. It is true that there are online teaching courses, but someone has to create it. The same applies to healthcare, since technical aspects are already involved. However, there are elements of healthcare that computers just are not capable of handling: making decisions from incomplete patient data and dealing with human psychology.

Do you believe that we, BIMmers, have chosen the right profession and will not lose our future job to robots?

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