Today we are going to talk about movies, because don’t we just all like seeing a good movie. So what would you think about movies, without real actors? Can you imagine if real actors were completely left out of the movies? I guess that’s really hard to imagine, because how can we like it, if for instance Chris Hemsworth doesn’t act in the movie or if Scarlett Johansson is left out of the movies. I bet that’s hard to imagine. But what if we told you actors can be virtually made and look exactly like real people?
The first technology that is used for creating virtual actors is computer-generated imagery (CGI). It is the usage of computer graphics for special effects in movies (Technopedia 2016). CGI makes it possible to create or re-create actors and make virtual actors of them. A few famous deceased actors have been digitally re-created with CGI: Paul Walker, Audrey Hepburn, Oliver Reed and Bruce Lee (Matthews 2015).
If Lionsgate can develop the techniques to a higher level it can benefit in the following ways:
- In the future there will be no real actors needed, saving millions of dollars per movie;
- Virtual actors are 24 hours per day available, will not age, are always convenient, won’t die and can do dangerous scenes without risks (UKessays 2015);
- The company will have their own rendering farm which is more efficient and powerful than other farms. Simultaneously making Lionsgate less dependent on other companies like Weta Digital.
Lionsgate will become more competitive if the company develops the technologies (computer-generated imagery and digital cloning) in creating virtual actors further, until real actors become redundant. The technologies then reach a level where real and virtual actors can’t be distinguished from each other. It is hereby important that the firm not only can make a digital clone of a human but also one that is realistic enough in its movements, talking and expressions (Epstein 2006). There is a lot of processing power required for making fantastic visual effect movies: Avatar needed Weta Digital’s super computers for over a month 24 hours per day, processing 8 Gigabytes of data per second (Osborne 2009). Due to Moore’s Law the processing power has become much more powerful allowing the proposed disruptive technology to be fully integrated within ten years (Perry 2014). By evolving these technologies Lionsgate remains innovative and eventually saves money by filming without any real actors (CBS News 2014).
As you can see in the movie Avatar there are also virtual creatures, that look a bit like real human beings. This movie exists for 60% of virtual creatures and 40% of real actors (Wikipedia 2016). This is a good example of how movies can already be made. So can you imagine how movies can be like in ten years from now.
Thus if you have ever had a dream, of becoming an actor or actress now is the time to pursue that dream! Because maybe within a few years technology will have taken over!
References:
CBS News. (2014). Is “digital cloning” actors the future of movie making?. Retrieved October 7, 2016, from https://ispr.info/2014/06/11/is-digital-cloning-actors-the-future-of-movie-making/
Epstein, E.J. (2006). Can You Clone a Movie Star?. Retrieved October 7, 2016, from http://www.slate.com/articles/arts/the_hollywood_economist/2006/03/can_you_clone_a_movie_star.html
Matthews, V. (2015). ACTORS THAT HAVE BEEN DIGITALLY RE-CREATED FOR FILMS WITH CGI. Retrieved October 7, 2016, from http://news.digitalmediaacademy.org/2015/04/11/actors-that-have-been-digitally-re-created-for-films-with-cgi/
Osborne, D. (2009). The computing power that created Avatar. Retrieved October 7, 2016, from http://www.geek.com/chips/the-computing-power-that-created-avatar-1031232/
Perry, T.K. (2014). Digital Actors Go Beyond the Uncanny Valley. Retrieved, October 9, 2016, from http://spectrum.ieee.org/computing/software/digital-actors-go-beyond-the-uncanny-valley
Technopedia. (2016). Computer Generated Imagery (CGI). Retrieved October 7, 2016, from https://www.techopedia.com/definition/24069/computer-generated-imagery-cgi
UKessays. (2015). Virtual Acting In The Cinema Industry Film Studies Essay. Retrieved October 9, 2016, from https://www.ukessays.com/essays/film-studies/virtual-acting-in-the-cinema-industry-film-studies-essay.php
Wikipedia. (2016) Avatar. Retrieved October 10, 2016, from https://nl.wikipedia.org/wiki/Avatar_(film)