Using Midjourney to recreate lost memories

18

October

2023

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Midjourney is a generative AI program which can convert simple natural language prompts into high-quality images. If you have an idea which you can pen (or rather type) down for the program, it will visualize it for you.

Right around the time the hype for this newly launched AI was building up I was finishing my exchange semester in Madrid, and like any other exchange student I made some stupid mistakes. My first mistake was to drop my phone from the fourth-floor balcony during New Year’s Eve. My second mistake was not making sure all my phone pictures are backed up on the cloud when I went to the repair store the next morning, still half dizzy.  It was merely coincidental that during the two days my phone was kept at the store, I was bombarded with AI generated pictures on photography communities online. Upon further research, I found out that these were being created by inputting prompts into Midjourney. All you needed was a Discord account.

Thus, when I received my newly formatted phone back only to realize that all my pictures from the past six months of exchange have vanished, I decided to give Midjourney a try. Crestfallen that I had lost so many memories, I wanted these images to be as realistic as possible. The free version gives you 25 prompt tries, so I researched on the science behind these text prompts to make the most out of those tries. You enter “/imagine” into the text field and voila, you can describe your image.

Midjourney prompt text field

Using a bit of trial and error and building upon what I read on the Internet, here are some general ideas which helped me recreate the images of my choice:

  • The more detailed the description, the better your image results usually are.
  • Make use of commas, they act as soft breaks to your image description.
  • Adding weights to your words, such as 0.5 or mentioning the axis ratio such as “–ar 16:9” can enhance the results.

Example of a typical Midjourney prompt

You can find the results of my journey with Midjourney below, which I believe are quite impressive. The only aspect where Midjourney struggled back when I made these pictures was recreating realistic humanistic features, this being continuously improved and functioning even better now. Whether AI generated images pose a threat to the professionals in the field is a matter of the consumer’s demand, and I have no opinions on that because the creative industry seems like an irrational vortex to me. However, I can definitely see photographers, film studios, and creatives making use of such programs for conceptualization, innovation and maximizing their creative potential.

What do you think?

AI recreation of my lost 2022 camera roll

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Is online thrifting as fun as real-life thrifting?

13

October

2022

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Ever since I was a teenager, I always thought there was something magical about thrifting. Magical might be a weird term to describe what I felt but I mean, come on! Imagine going to a shop with no idea what you will buy and going out of it with 10 new outfits, some jewelry that was simply too interesting to leave behind, and even something to decorate the house; all purchased for the grand sum of €30. Sounds like magic to me!

Last year, I heard of Vinted, an online platform that allows you to buy and sell used clothes with other users on the platform, and I have to say, I was rather suspicious about its value proposition. The whole point of thrifting is going to some random shop or a clothing pile somewhere in a market and surprising yourself by finding some cool pieces….. Right?

Well, to my surprise, I fell in love with the application. The digitalization of one of my favorite activities turned out to be as fun as the real deal itself! Vinted not only made thrifting clothes as an activity available to me at any place and time but also allowed me to profit from it as now I sell pieces that I don’t wear anymore to people that might like them.

However, there are some aspects of having this activity digitized that go against “thrifting” as a concept. The main one being the overpricing of items on the application; the price of the sold pieces does not reflect the quality of the pieces and designer items are often sold for immense amounts of money. Now new startups are also trying to tackle this problem. One such startup is FENYX, the platform of which will allow individuals to unlock the total value of their belongings by highlighting alternatives to premature disposal and what the value of their belongings is at a certain moment.

With such exciting players coming to the field, it is certain that the market for online thrifting platforms or marketplaces is far from stagnant.

https://www.startupnight.net/startups/2022/fenyx

https://www.vinted.nl/

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Seeing AI: “a Swiss Army knife of apps”

11

October

2022

5/5 (1)

Have you ever seen the sunlight? Yes, you have, and I have too, but some people in the world have not … people with visual impairment.
Blind people are missing lots of things in life that we as clear-sighted people can clearly see and enjoy.
Small things in life such as looking at photos, seeing the color of your child’s eyes, or paying the right bills. We can see it every day, but visually impaired people can’t.
Microsoft’s mission is to empower every person and organization on the planet to achieve more. And working on a technological tool that could help millions of visually impaired people around the world, would be a game changer for many lives.

Do you know someone who is blind?….. I didn’t know anyone who is blind. But now I know. This is André Louis, he is a British young man, married and he has two kids. And he loves music. But he couldn’t see anything (‘Seeing AI App’, n.d.).
But now he has Microsoft’s app called: “Seeing AI”.
In short, Andre names it: “…an app that you can read almost anything anywhere with.”. It has multiple functions, eight in total, and they all work together to produce something that you can use whether you need it. Andre calls it: “a Swiss Army knife of apps”. He uses the ‘short text’ function the most, to read short texts on signs in London. He even put the phone on the window of a car or bus to see all the signs next to the road. He feels like he is seeing everything with this app, not hearing, but seeing. A very important aspect of life is money, and with the Seeing AI app Andre can know in which currency he is paying, so he can pay for his groceries by himself now.
This is a perfect example of AI doing good, and empowering blind people to achieve more in life.
And the most beautiful quote of Andre is that he said that “Seeing AI is like having someone who can see in your pocket”. This app changes someone’s life and empowers them to do more things in life. Seeing AI is now available in a few languages, but if it can improve over time, many more languages are to come.
Next to the inspiring part of this app, the AI department from Microsoft can use all the data, to work more on AI and use it for other software applications (‘Seeing AI App’, n.d.).

References:

Seeing AI App. (n.d.). Retrieved 11 October 2022, from https://www.microsoft.com/en-us/ai/seeing-ai

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A look at the current and future landscape of the Airline Industry

9

October

2020

No ratings yet. The global landscape is undoubtedly changing at a relative fast pace for the airline industry. An industry which has been constantly growing year after year. In 2019 there were more than 68 million flights representing 188000 flights per day and a 10% increase in comparison to the 2018. 2019 was a rather weak year for the global airline industry in terms of net profits, with 25.9 billion US dollars generated in comparison to the optimistic forecasts predicted in 2018 of 18 billion US dollars.

COVID-19 and Airlines 

The International Air Transport Association forecasted in December 2019 a global net profit of 29.3 billion US dollars for the upcoming 2020 in the airline industry. Unfortunately, the industry has been hit with perhaps the most devastating event in the history of the airline industry. Since the start of the worldwide COVID-19 pandemic airlines have been pushed to their limits financially.  The International Civil Aviation Organization (ICAO) has measured the impact of the worldwide pandemic by comparing it to a hypothetical 2020 without the side effects of the pandemic. The ICAO has estimated that 50% to 52% of the global transit has ceased. Less people traveling means less available revenue to airlines. The ICAO determined the global loss in revenue to be in the range of 386 to 399 billion US dollars. It is yet nearly impossible to determine when this situation will be reverted, and airlines will prosper once againAviation 2020

MCAS and Boeing 737

However, this is not the only critical phase the airline industry has experience in the last years. 2019 a sequence of failures in the MCAS software lead to two tragic crashes involving the Boeing 737. Manoeuvring Characteristics Augmentation System (MCAS) sensor readings are fundamental to assist pilots in correctly stabilizing the plane. However, if the readings are wrong the system will continuously push the plane’s down or upwards to try and stabilize the plane. Reports concluded that the system has not been properly tested and lead to wrong readings which consequently got pilots fighting against the computer over control of the plane. The MCAS system’s failures lead in big part to a tragic event and took the life of 347 passengers. The influence of the MCAS in the crash lead to further investigation over the software. Months later, reports of Boing outsourcing the software engineering of the MCAS software to engineers at 9 US dollars per hour, as an attempt to reduce costs fuelled the doubts regarding the safety and integrity of the company.

What technologies and IT trends might help reverse the declining stage of the Airline Industry?

AI and ML

While none of these technologies will help directly to reverse the current situation regarding the COVID-19 pandemic. There are arguably several technologies which could have an added value to the product offering of airlines and/or the way airlines conduct operations. One of them is AI and Machine Learning. From a customer-oriented perspective, AI could create better recommendations unique to the customer based on their specific needs during a trip, reducing baggage delays and providing real-time updates. Furthermore, AI could potentially disrupt the marketing strategies by tailoring offerings based on the user previous history, demographics, needs etc. KLM is one of the airlines alongside AVA that taken steps towards a digitalization strategy. KLM has implemented AI in their operation systems which has led to better decision making and more robust schedules.

One of the key steps to harvest the benefits of AI and Machine Learning is correctly leveraging data. Although there is currently a use of data analytics, it is relatively low in comparison to other major industries. Moreover, the use of data can be perceived as a natural step forward given the vast amount of data that is available to airlines.

Digital Twins

Digital Twins is another topic which is receiving more attention in the airline industry. The technology encompasses a 3D design of an airport collecting real-time information about planes arrivals and departures, delays, number of people in transit and much more. The technology is to be implemented in the operations room as a touch screen for controllers to have access to the current stage of the airport as well as tracking back historical events and replay them as it happened.

Sustainability and Fuel

Perhaps, an even more disruptive force than the COVID-19 is the rising concerns surrounding sustainability in the airline industry. Aviation currently contributes to 2% of the world’s carbon emissions and it expect to double by 2037.  However, it is not only the carbon emissions emitted by plains but also the plastic waste both inside the plane and outside. It is expected that airlines will be pressured by multiple stakeholders, namely: customers, governments, corporate governance, and investors. Although some attempts to fight the negative effects of aviation have been put in place, such as CORISA, which is global target to reduce one third of the current greenhouse emissions by 2040, this attempts only aim to partially offset the effects of the major environmental player: Fuel.

While improvements in Biofuels and efficient engines can decrease a portion of current greenhouses emitted, it is only a partial part of the grand total to achieve the desired stage. Sustainable aviation fuels (SAF) is one of the main drivers to reduce the gap between the target stage and the current one. However, SAFs are only at an early stage of development and they will not be made available in the short to medium future. Furthermore, Biofuels and efficient engines are still overpriced which further put a toll on airlines net profits.

fuellls

Sources:

https://www.icao.int/sustainability/Pages/Economic-Impacts-of-COVID-19.aspx

https://www.bcg.com/publications/2020/seven-trends-reshape-airline-industry

https://www.futuretravelexperience.com/2020/01/12-technology-trends-for-airlines-and-airports-to-focus-on-in-2020/

https://theconversation.com/the-737-max-is-ready-to-fly-again-but-plane-certification-still-needs-to-be-fixed-heres-how-147157

https://www.flightradar24.com/blog/flightradar24s-2019-by-the-numbers/

https://www.iata.org/en/pressroom/pr/2019-12-11-01/

https://www.bbc.com/news/business-50177788#:~:text=A%20series%20of%20failures%20led,and%20pilots%20caused%20the%20crash.

https://www.bloomberg.com/news/articles/2019-06-28/boeing-s-737-max-software-outsourced-to-9-an-hour-engineers

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Nationalise The Tech Giants! The Late Win Of Communism Or A Better Way To Handle Our Data?

8

October

2020

5/5 (1)  

 

A couple of weeks ago, German TV show host Jan Böhmermann sat down for an interview with journalists from ARD concerning his new book. In his interview, he criticised how huge internet and telecommunications companies like Amazon, Google, or Facebook treat the data of individuals (Daserste, 2020). Such criticism does not seem to be much of a headline in a tech-sceptic European Union with strong data privacy legislation. His proposal, however, makes for a headline: a radical new way of thinking.

 

Nationalise Amazon, Google, and Facebook

 

Böhmermann proposed that companies controlling large amounts of very sensitive data (e.g. financials, interests, beliefs) have too much power to exist as ‘ordinary’ companies (Daserste, 2020). According to Böhmermann, these datasets are part of today’s essential infrastructure, however the people do not control these companies – nor the way their data is handled. The best way for the people to retain ownership of their data would thus be to nationalise the aforementioned companies. As an example, he uses the railroad services which were nationalized in the 19th and 20th century when they were an essential part of the national infrastructure.

 

Indeed, the data held by tech giants are very sensitive and consumers, depending on where they live, have varying degrees of control over their own data. The most problematic challenge for politicians and the legislative is the fact that no traditional instrument is known to make those players smaller and subsequently more controllable. This is due to the structure and dynamics of electronic markets. As their marginal costs are very small or zero, the tech giants can offer their services and software at no cost to the consumer (Shapiro et al., 1999). Furthermore, the offered services mostly gain in value when more people use the network, as can be seen from Facebook or Airbnb (Zhu et al., 2019). Logically, this means that the market will always develop into a monopoly and the state has no traditional instrument to interfere with this.

 

In light of this, Böhmermann’s idea sounds quite appealing. However, the idea is still in its very early phase with many question marks as to how exactly this could be realised. As opposed to railway companies which mostly operated in one country, the tech giants operate in nearly all countries of the world. Who would nationalize these companies? If their home country – the United States of America – would nationalize these companies, the US government would control data of millions – if not billions – of people abroad. This situation would hardly be acceptable to any other government. One solution to this could be the United Nations, as it is the most widely accepted international, diplomatic institution. The UN represents a body where all governments have a vote and can influence the decision as to how to treat the data.

 

Furthermore, it remains questionable as to how those companies should be nationalised. Should the government buy a majority of the shares? Who would provide the money for that? How would Facebook look, if it was controlled by the state? Would this prohibit innovation, and would the government be a better or worse protector for our private data?

What questions do you see as important and what aspects do you think support or oppose this idea?

 

 

 

Bibliography:

Daserste, (2020), Jan Böhmermann ist zurück, Available at: https://www.daserste.de/information/wissen-kultur/ttt/sendung/sendung-vom-13092020-104.html (Accessed: 2020).

 

Zhu, F., Iansiti, M., (2019), Why some platforms thrive and others don’t, Available at: https://hbr.org/2019/01/why-some-platforms-thrive-and-others-dont (Accessed: 2020).

 

Shapiro, C. and Varian, H. R. (1999) Information rules: a strategic guide to the network economy. Boston, Mass.: Harvard Business School Press. Available at: https://www.researchgate.net/publication/200167344_Information_Rules_A_Strategic_Guide_to_The_Network_Economy (Accessed: 2020).

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Don’t even think it!!

7

October

2020

5/5 (1) Tom Cruise standing in the middle of a dimmed office orchestrating a floating wall of images, graphs, and surveillance footages.  This is perhaps one of the most prominent images people take home after watching Minority Report (Steven Spielberg, 2002). Loosely based on the same-titled short story written by Philip K. Dick, Minority Report is a sci-fi action film gem-packed with ‘futuristic’ technologies in the year 2054. Pre-crime, which also appears as the name of the specialized police department in the film, is a coined term by the author Philip K. Dick.

 

In Dick’s story, he described Pre-crime as a system that is designed to intervene, punish or restrict the potential criminal activities before such motifs are carried out and lead to harmful consequences. While it initially was merely a conceptual instrument in Dick’s 1956 sci-fi story, such idea of introducing preventive criminal justice system has been studied to various extents in real life. Mainly advocated by the positivist school of criminology, academia and the practitioners alike focused on the potential roles of a system like Pre-crime in the biological, psychological and sociological profiling (Zedner, 2007;2009;2010;2014).

Most notable examples can be found in the actual developments of crime prediction software. Developed by a professor from the University of Pennsylvania, a crime prediction software program had a trial run in Washington D.C. in order to test the applicability to a nation-wide operation (Economic Times, 2010). IBM’s Crime Reduction Utilizing Statistical History (CRUSH) can be another example. Based on mining years’ worth data of incident reports and law enforcement data, the predictive analytics of IBM’s CRUSH is already yielding positive results (Carr, 2010).

 

It almost sounds too fantastic: crises averted, lives saved, crimes solved before even happening… but at what cost? While some might argue the operations of CRUSH and the likes are too conservative or too ‘reserved’, there is a good reason such ubiquitous application must be hindered – just yet at least. For Minority Report’s level of application to be possible, a total surveillance must be preceded. Not a corner will be allowed for the individuality and personal privacy – No dead angle, not even in your mind.

No one knows what kind of changes GDPR will go through during the coming 25 years. However, I don’t think that kind of deep infringements of personal privacy and data privacy will be tolerated in the course of the changes in coming years. What do you think? Are you ready to welcome the brave new world of pre-crime in 2045?

 

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• Zedner, Lucia (2014), “Preventive Detention of the Dangerous”. In: Andrew Ashworth/Luica Zedner/Patrick Tomlin (eds.) Prevention and the limits of the Criminal Law. Oxford University Press, 144-170.
• Zedner, Lucia (2010), “Pre-Crime and pre-punishment: a health warning”. In: Criminal Justice Matters, 81: 1, 24–25.
• Zedner, Lucia (2009), Security. London, 72 ff.
• Zedner, Lucia (2007), “Pre-crime and post-criminology?”. In: Theoretical Criminology, vol. 11, no. 2, 261–281.
• “‘Minority Report’ moves from reel into real life”. The Economic Times. August 27, 2010. Archived from the original on August 31, 2010. Retrieved December 12, 2010.
• Carr, Austin (July 30, 2010). “7 Ways Real-Life Crime Fighting Mirrors “Minority Report””. Fast Company. Retrieved December 10, 2010.

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Dating Apps: Blessing or Curse?

6

October

2020

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Back in 2010, Japan was facing a demographic crisis caused by an alarming decline of birthrates, which were among the lowest in the world. As a response to the crisis, almost all local governments in the country concluded that the best way to bring more babies into the world was to “Play Cupid”. By implementing taxpayer-financed dating programs where young people would get together to speed date, the Japanese authorities were hoping to pair up couples who would later get married and start a family together. However, Fukui – a small town in Western Japan – decided to take it one step further and created an online dating service, becoming the pioneer in government-supported online matchmaking.

Fast forward to today, online dating as become somewhat part of our daily routine and Statista predicts that the online dating market will reach 37.5 million people by 2023 in the US alone. Online platforms such as Tinder, Match.com, e-Harmony, Plenty of Fish or OkCupid, among others; have revolutionized dating by having algorithms search for patterns on how we talk about ourselves and interact with others in order to find “the perfect match” among the enormous pool of users. The advantages of these platforms are several: convenience, approachability, user’s diversity and versatility of formats (some platforms focus on people who are looking for a long-term relationship whereas others cater to an audience looking for short-term arrangements, for example), just to name a few.

Despite the clear benefits, “dating apps fatigue” is increasingly common, especially on people who went on many dates but still haven’t managed to find “the one”. As such, it is important to ask ourselves the question: are dating platforms (and the limitless pool of lovers associated to it) a blessing or a curse?

In order to assess this topic, it important to consider the setbacks of these type of platforms.

First of all, having a really large number of potential partners to choose from is not necessarily optimal. In fact, it can lead to the famous Paradox Of Choice, which states that if we are presented with too many options to choose from, we might get overwhelmed and consequently become less satisfied with the decision -because we keep thinking about the options we missed out on. This was exactly what happened to Barney Stinson, the hopeless womanizer from the famous show “How I met your mother”. In one episode, Barney is seen at a football game with a sign urging women to call him and surprisingly, a lot of them eventually did. At first he is thrilled with the possibilities arising from his phone, but as the episode goes on he gets increasingly irritated because he can’t make up his mind regarding which potential lover to call, ending up throwing his phone in the garbage.

Secondly, modern dating can be described as a marketplace where supply and demand forces interact. With the emergence of online dating platforms, dating turned into a digital market where information is abundant, and the realm of possibilities is gigantic. Additionally, it is possible to filter out characteristics that we do and don’t want in a partner, with matching algorithms taking into account variables as diverse as “hair color” and “interest in medieval history”. Overall, we can say that looking for a partner online is not very different from shopping for a new vacuum cleaner.

Nonetheless, this filtering might not actually be working in our favor because as mathematician Hannah Fry states in her famous TedTalk Mathematics of Love, “Human emotion isn’t neatly ordered and rational and easily predictable”. What this means is that feelings towards another person cannot be explained simply by a set of variables – not to mention that more often than not, our preferences aren’t exactly what we believe them to be.

Thirdly, this digital market for dating brings another problem: potential partners can be considered a commodity. If a date doesn’t go well, it’s alright – there are 20 other possible partners just a swipe away! This particular feature of dating platforms makes it more difficult to users to commit to a particular match, as they know that there might be other matches out there which are even better (again, back to the vacuum cleaner example).

All in all, love (as every human interaction) is complex and it would be foolish to think that it can be boiled down to a secret formula – although algorithms can definitely help! It’s obvious that having more than 3 people your own age to date, like it happened in villages in 16th century Germany, is great. But having so many potential lovers that it’s difficult to choose from probably doesn’t help either.

Will dating apps lead to “Happily Ever After”? Only time will tell!

 

Sources:

Tiffany, K. and Fetters, A., 2020. The ‘Dating Market’ Is Getting Worse. [online] The Atlantic. Available at: www.theatlantic.com[Accessed 6 October 2020].

Yan, S., 2016. The Japanese Government Is Trying To Find Your Perfect Match. [online] CNNMoney. Available at: www.money.cnn.com [Accessed 6 October 2020].

Hanks, V., 2019. How Dating Apps Are Revolutionizing Relationships Today?. [online] Thriveglobal.com. Available at: www.thriveglobal.com [Accessed 6 October 2020].

Fry, H., 2014. The Mathematics Of Love. [online] Ted.com. Available at: www.ted.com/ [Accessed 6 October 2020].

Statista, 2020. Topic: Online Dating In The United States. [online] Statista. Available at: <https://www.statista.com/topics/2158/online-dating/> [Accessed 6 October 2020].

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Can Technology Fix What It Broke? VR and Empathy

4

October

2020

No ratings yet. Recently many studies and articles emerged that talked about the decline of empathy. A common measure of empathy, a questionnaire, which has been completed since the late 1970s by hundreds of thousands of people has provided evidence for the collective loss of empathy. Shockingly, the average American in 2009 is 75% less empathic than in 1979. This troubling drop is supported by multiple studies. But what actually is empathy?
Empathy is the ability to understand and share someone else’s feelings. Simply put, it is the skill to walk in someone else’s shoes. It is regarded as one of the most fundamental skills of humans. Empathy allows people to communicate, establish and maintain relationships and most importantly to peacefully overcome conflicts. It empowers people overcome the powerful psychological instinct to divide into “us” and “them” and instead view “you” and “I”.  People begin to see outsiders as people instead of symbols of their group. Therefore, it is a great skill to overcome divide and the amazing thing: Empathy is free! If one is not convinced that caring for others is a good thing, one should give empathy a chance for purely selfish reasons. Ironically, by caring for others one can feel greater happiness, experience less stress and even greater professional success.

It is clear that empathy is a skill that is lacking in today`s world. However, the causes for the decline of empathy are not certain. Leading researches at Stanford University assume it is because people are not interacting face to face anymore. To be empathetic, one must learn to read others’ faces. Today we communicate via Facebook, text, and online chats most of the time, leaving no time to practice reading other peoples’ faces. Does that mean we have to get rid of technology? In short: no. People are not born with the ability to empathize. It is a skill that one must develop, and virtual reality (VR) can help.

Empathy is a cognitive effort. One, must imagine what it is like to be someone else and yet is still limited by one’s own biases and stereotypes. VR eliminates the cognitive effort and increases accuracy as one’s stereotypes are taken out of the scenario. Thanks to VR it is possible to walk in someone else’s shoes. The technology allows one to become a different gender, a different age, differently-abled or have a different skin color. However, when asked if VR creates empathy Jeremy Bailenson, Stanford professor and leading VR and empathy researcher replied: “My answer is that VR creates experiences. Experiences can cause empathy, but it depends on what you’re doing. Think about video or the written word. Neither automatically creates empathy, but each can if a piece is crafted carefully.” Further he explained that VR is not a magic tool that works every time. However, across all his studies VR outperforms control conditions (e.g. reading case studies, role play). Moreover, he discovered that to leverage VR the simulations should be paired with movements. In one of his studies participants had to lift objects in VR and put them in piles based on color. One half of the participants’ VR experience was altered so that they were colorblind. For them, the task was nearly impossible, while the control group experienced the task as annoying but doable. Afterwards, all participants were asked to help find websites that would be hard to read in the real world. The impaired group spent almost twice as much time helping others.

Long-term impact of VR experiences on empathy are unclear yet. However, many studies do show impact and rise in empathy after VR experiences. This offers many use cases. The VR company Shift advocates for VR’s use in healthcare education. It is more cost-efficient, more effective and faster for students to learn and implement critical new skills. Apex offers VR to train police officers using VR for realistic de-escalation and crisis intervention simulations. A different use case that can be applied to many industries is unconscious bias training. PwC uses a VR-based implicit bias training where employees learn to make inclusive hiring decision and point out instances of discrimination. Feedback of participants using the VR training showed that they had a stronger emotional connection to the training content and were more confident about their takeaways from the training.

There are many more uses cases of VR to foster empathic behavior, regarding many social issues, such as homelessness, racial biases and people’s attitude towards climate change.
What do you think, is VR the antidote? Will it make people more empathic and care about others? Do you think it will become a staple teaching method in education?

 

Sources:

https://www.economist.com/open-future/2019/06/07/how-to-increase-empathy-and-unite-society

https://www.chcp.edu/blog/loss-empathy-society-today

https://bigthink.com/videos/jeremy-bailenson-how-experiencing-discrimination-in-vr-can-make-you-less-biased

https://www.shiftbias.com/

https://freeowl.com/2020/07/14/pwc-is-using-virtual-reality-to-train-employees-on-implicit-bias-business-insider/

More insight:
https://www.youtube.com/watch?v=6GwLxp0STow

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IT’S LIT – Did Travis Scott and Fortnite change the music industry forever?

3

October

2020

5/5 (3)  

This year might have been the most difficult year in history for the music industry. All festivals, concerts and live events were cancelled or further postponed, and the entire event industry is afraid of not ever being able to come back in the form it was before the pandemic. For over months the question for many artists and labels was how to alternate live music performances and concerts and make it accessible for the fans at home as well as profitable for the artists. However, on April 23 rapper and musician Travis Scott and video game developer Epic Games might have presented the solution. On that day and weekend, Travis Scott performed several virtual live shows in the video game “Fortnite Battle Royale”. According to Epic Games, the developer of Fortnite, 12.3 unique players participated in the first concert on April 23 (Miceli, 2020). Across the weekend over 27.7 million users worldwide experienced the five concerts (Miceli, 2020) and five months later the full event has almost 100 million YouTube clicks on Travis Scott’s Youtube channel (Youtube, 2020).

The “Astronomical Experience” itself was rather short compared to a normal concert or festival appearance. For around 10 minutes gamers were able to adventure a gorilla-sized Travis Scott floating through time and space while “performing” his greatest hit singles such as “Sicko Mode”, “Goosebumps” or “Highest in the room” (Webster, 2020). Travis Scott himself was not performing with live vocals, the focus was rather on the visuals than on the artistry performance. For some people this might sound lazy or incomplete as it does not represent a real live performance. However, if you start a show with having a planet-like object soaring through the air until it gets close enough to you and blows up perfectly when the beat switches and you see a giant 15 foot computer animated Travis Scott jumping in front of your Fortnite character, the live vocals will not matter to you anymore. There was not a stage in this performance, but rather the entire Fornite map was utilized for this performance. Gamers could move freely in the map, while the visuals were constantly changing. Some songs were performed underwater while others were staged in space. Overall, the theme of the event and visuals were psychedelically influenced and especially towards the end of the performance the whole experience felt like you just got off a roller-coaster (Holmes, 2020).

Even though the event was planned for a long time, the lockdown during the coronavirus pandemic was a rather unfortunate perfect timing for the event. Travis Scott was originally scheduled to headline one of the biggest music festivals in the world “Coachella” (Beaumont-Thomas, 2020). Nevertheless, the Fortnite collaboration allowed Travis Scott to be wider known worldwide and gain an entire novel younger fanbase that would usually not attend real life concerts or festivals due to age restrictions. As a matter of fact, the collaboration secured Travis Scott immense success regarding streaming and sales (Rutherford & Caulfield, 2020). On April 23, the day of the first Fortnite event, Travis Scott accumulated 10.3 million on demand streams in the United States. On April 24, the day after the first concert, Travis Scott’s streams surged by 136% with an accumulated 24.4 million U.S on-demand streams of his songs. Furthermore, Travis Scott secured his third No. 1 song on the Billboard Hot 100 chart, as “The Scotts”, a collaboration with Scott’s idol Kid Cudi, inaugurates at the top of the chart in the United States. The song was premiered in the “Astronomical Event” (Rutherford & Caulfield, 2020). Overall, Travis Scott gained huge popularity worldwide and established himself as one of the biggest artists of the current generation.

The question arising now for many stakeholders in the music industry is whether virtual concerts have the potential to disrupt classical concerts and festivals. The answer to that question is plain and simple. No. Both from a consumer and an artist point of view the real-world connection between these two groups is missing. This connection makes concerts and festivals unique. Being in a crowd with your best friends at a festival and seeing your favorite artist perform can not be substituted by a video game simulation. Do not get me wrong, we might see many more virtual concerts in the future, especially during the coronavirus pandemic. However, real world music festivals and concerts will not disappear in the near future. The Travis Scott astronomical event introduced the world to a novel way of experiencing music performances. Nevertheless, the current technological advancement can not provide the same sentiment and feeling when attending a musical event. However, virtual concerts will not vanish once the pandemic is over. More innovative virtual reality concepts will be introduced in the future. But as long as these concepts do not reflect the community spirit and musical experience of a live-show, they will not be able to replace real-life events.

Bibliography

Beaumont-Thomas, B., 2020. Coachella 2020 announced with headliners Rage Against the Machine, Travis Scott and Frank Ocean. [Online]
Available at: https://www.theguardian.com/music/2020/jan/03/coachella-2020-lineup-headliners-rage-against-the-machine-travis-scott-frank-ocean-lana-del-rey
[Accessed 29 September 2020].

Holmes, C., 2020. I’ve Never Played Fortnite, But Was Forced to Attend Travis Scott’s Fortnite Concert. [Online]
Available at: https://www.rollingstone.com/music/music-features/travis-scott-fortnite-concert-989209/
[Accessed 29 September 2020].

Miceli, M., 2020. Fortnite’s Travis Scott concert drew more than 27.7 million unique participants. [Online]
Available at: https://dotesports.com/fortnite/news/fortnites-travis-scott-concert-drew-more-than-27-7-million-unique-participants
[Accessed 28 September 2020].

Rutherford, K. & Caulfield, K., 2020. Travis Scott’s Streams & Sales Leap Following ‘Fortnite’ Virtual Concert. [Online]
Available at: https://www.billboard.com/articles/business/chart-beat/9369298/travis-scott-sales-fortnite-virtual-concert
[Accessed 30 September 2020].

Webster, A., 2020. Travis Scott’s first Fortnite concert was surreal and spectacular. [Online]
Available at: https://www.theverge.com/2020/4/23/21233637/travis-scott-fortnite-concert-astronomical-live-report
[Accessed 28 September 2020].

Youtube, 2020. Travis Scott and Fortnite Present: Astronomical (Full Event Video). [Online]
Available at: https://www.youtube.com/watch?v=wYeFAlVC8qU
[Accessed 8 September 2020].

 

 

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Will AI replace doctors?

30

September

2020

No ratings yet. Fitbit, Apple watches, Garmin’s and many more smartwatches have become very popular the last five years. These types of watches are also known as activity trackers and smartwatches. Currently, 21% of Americans say they use smart watches or activity trackers (Vogels, 2020). This trend potentially implies that people want to be more aware of their health.
Activity trackers and the mobile application which belong to these activity trackers encourage healthy behaviour (PWC, 2017). An apple watch for example notifies a user every hour to stand up and walk a certain number of steps. It has recently become possible to get an hourly notification to wash your hands and not touch your face in order to fight against COVID-19 (Putock, 2020). The applications and activity trackers help with the management of a healthy lifestyle. It gives the users the feeling that they are in control of their own health.

Additionally, the data which is created by the use of the activity trackers and smart watches can give healthcare professionals a better insight in the day-to-day patterns of individuals. In combination with AI this can help them to provide better feedback and give more advanced guidance to stay healthy (PWC, 2017).

The use of AI and the Inter of Medical Things (IoMT) very hopeful. AI can help people to stay healthy, professionals get insights in the daily patterns of the patients. This seems a very hopeful development in the medical world. But the use of these systems come hand in hand with very big challenge; security of the data. Even though the data will be securely stored nowadays data is nowhere really safe. A data leak may have huge implications. Very sensitive personal data will be out in the open which can be used against you at any moment in time.

The innovations which are being introduced in the healthcare can be very disruptive and improve the quality of life. Will in ten years a smartwatch or activity tracker prevent the population of potential diseases or will the use of smartwatches be decreased since the data is not securely stored?

Bibliography

Vogels, E. A. (2020, 01 09). Pew Research Center. Retrieved from About one-in-five Americans use a smart watch or fitness tracker: https://www.pewresearch.org/fact-tank/2020/01/09/about-one-in-five-americans-use-a-smart-watch-or-fitness-tracker/

Putock, M. (2020, 03 13). How to set up hourly reminders on Iphone and Apple Watch to wash your hands and stop touching your face. Retrieved from https://9to5mac.com/2020/03/13/hourly-reminders-to-wash-hands-on-iphone-apple-watch/

PWC. (2017). No longer science fiction, AI and robotics are transforming healthcare. Retrieved from https://www.pwc.com/gx/en/industries/healthcare/publications/ai-robotics-new-health/transforming-healthcare.html

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